As a programmer, screen and interaction designer, Martin Fuchs has a special affinity for visual design through computer algorithms. The art book "Written Images", created by him in international collaboration (2021 – 2011), explores the concept of "programmed images" (writtenimages.net). It presents a comprehensive showcase of the screen artists' scene who use generative design as a guiding principle.
Since 2021, he has been a co-owner of the collective partnership Undef, engaging in both commercial and artistic projects in the field of new media. Starting from 2018, he works at Tweaklab AG, specializing in programming interactive installations in the museum context, as well as conceptualizing and implementing software, 3D animations, and game development.
Navigating the Infinite – Lost in procedural Landscapes
We are exploring the open-source game engine Godot, delving into the principles of open-world 3D landscapes and procedural geometry. With the use of pre-existing plug-ins, we aim to design a distinctive landscape of our own.